Download PDFOpen PDF in browserEvaluation for High School Students’ Perceptions of Augmented Reality for STEM Education: A Three-Year Comparison (2023–2025)8 pages•Published: June 2, 2026AbstractOver the past few years, Augmented Reality (AR) has garnered increasing attention in Science, Technology, Engineering, and Mathematics (STEM) education for its potential to enhance visualization, engagement, and experiential learning. By transforming abstract STEM concepts into tangible, interactive experiences, AR can foster deeper conceptual understanding and skill acquisition among students. However, to capitalize on these potential student perceptions of AR and its use in education, its use in education must be understood. Therefore, this research objective is to evaluate high school students' perceptions of AR use in STEM education. The study followed a quantitative methodology. The data was collected annually through online surveys administered via Qualtrics over the past three years and analyzed using chi-square. The study population consisted of high school students who participated in STEM summer camps. The survey assessed students' perceived challenges/difficulties and interest in extended use of AR technologies. The intellectual merit of this study lies in its exploration of how students’ exposure to and acceptance of AR evolve over time and across multiple cohorts. By exploring students’ change in perceptions, this study helps us understand how students accept new/novel technology within the realms of education. The broader impact of the research relates to how high school students perceive technology, with particular attention to ease of use and motivation levels.Keyphrases: augmented reality (ar), education, educational technology, high school students, math, science In: Wesley Collins, Anthony Perrenoud and John Posillico (editors). Proceedings of Associated Schools of Construction 62nd Annual International Conference, vol 7, pages 304-311.
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